

5
Time of the Hunting Hounds
15
MP Conversion
Control
12
Nimble Fingers
16
Front Lines
Strike
16
Skill Insight
16
Emergency Measures
Luck
0
Mid-Air Maneuvering
16
Snare's Resolution
Ancestors
15
Skill Expansion
16
Tactical Advantage
Arche Tech
12
HP Conversion (MP)
MP
10
Enlightenment

16
Multi-Piercing Sights
Multi-Hit Dmg
16
Charge Amplification
Firearm Crit Hit Dmg
16
Toxic Enhancement
Bullet Improvement
16
Rifling Reinforcement
16
Action and Reaction
ATK
16
Brisk Walk
15
Multi-Piercing Support Ammo
Rounds per Mag
15
Multi-Percussion Sight
Multi-Hit Chance
11
Multi-Bullet
Battle Proficiency
12
Fire Rate UP
Fire Rate

16
Rifling Reinforcement
15
Expand Weapon Charge
16
Better Concentration
12
Fire Rate UP
Fire Rate
16
Action and Reaction
ATK
13
High Voltage Plasma
Battle Proficiency
16
Better Insight
15
Compulsive Magazine
Rounds per Mag
16
Electric Enhancement
Bullet Improvement
15
Electric Conductor
Special Mod

16
Weak Point Sight
5
Fire Rate UP
Fire Rate
16
Concentration Priority
Firearm Crit Hit Dmg
6
Toxic Enhancement
Bullet Improvement
15
Firing Fiesta
Special Mod
16
Have Aiming
Weak Point Strike
16
Poison Priority
Attribute ATK
16
Action and Reaction
ATK
14
Tenacious Hunter
Battle Proficiency
6
Better Concentration
