Image of Ultimate Ajax
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Ultimate Ajax
Ultimate Descendant
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Ultimate Ajax Skills
Orbit Barrier
Orbit Barrier Non-AttributeActive Skill - Tech
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeTech
Creates a Barrier in front that blocks ranged damage. The Barrier increases in stats proportionally to Ajax's stats. Inflicts Void Leakage on enemies that touch the Barrier, and additionally deals Reflection Damage to enemies that attack the Barrier. When attacking enemies inflicted with Void Leakage with a firearm, grants Void Acceleration to self. While Void Acceleration is active, instantly reloads weapons with available Rounds. When using an Enhanced Skill, increases Reflection Damage.
Void Walk
Void Walk Non-AttributeActive Skill - Tech
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeTech
Jumps forward and deals damage upon landing, inflicting Stun. When using an Enhanced Skill grants the Leap Enhancement effect.
Expulsion
Expulsion Non-AttributeActive Skill - Tech
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeTech
Deals damage to nearby enemies and inflicts Knockback. When using an Enhanced Skill increases base damage and range. Additionally, Taunts all enemies within a wider range.
Hyper Cube
Hyper Cube Non-AttributeActive Skill - Dimension
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeDimension
Creates a dome-shaped Barrier that blocks damage. The Barrier increases in stats proportionally to Ajax's stats. Grants Enhanced DEF to allies inside the Barrier and inflicts Weaken Attack on enemies. When using an Enhanced Skill, grants allies an additional Barrier Enhancement.
Event Horizon
Event Horizon Non-Attribute
Skill TypePassive Skill
Element TypeNon-Attribute
When the skill ends, gains Void Energy. The amount of Void Energy determines Singularity effect. When Void Energy is at maximum, use an Enhanced Skill. When using an Enhanced Skill grants additional effects to the existing skill. Cannot gain Void Energy while using an Enhanced Skill, and Void Energy is consumed if Out of Combat.
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